Thursday, September 12, 2024

Marvel vs. Capcom Fighting Collection: Arcade Classics Now Available


They said it couldn’t be done, but here we are. The digital version of Marvel vs. Capcom Fighting Collection: Arcade Classics is out today for Nintendo Switch, PlayStation 4 and PC (with an Xbox release planned for 2025). The physical version is set to release on November 22nd.

This collection brings together seven of Capcom's classic Marvel arcade titles, including the original Marvel vs. Capcom and Marvel vs. Capcom 2—a particular highlight for Mega Man fans. Both games feature familiar faces like the blue bomber, Roll, Tron Bonne, and her army of Servbots. 

The collection features an extensive art gallery with several Mega Man-related pieces, including never-before-seen drafts of special moves and combos. For example, the Rush Drill was originally designed as an underground digging move. There's also an early concept for Hyper Mega Man that predates the Mazinger-inspired version we’ve come to know and love.

If you grew up playing these games in the arcade, this collection offers a great shot of nostalgia. And if you’re new to the series, it’s an easy way to dive in, with online play (rollback included), modern display options, and simplified combos for beginners.

Whether you're revisiting old memories or exploring for the first time, it's worth a look.

49 comments:

  1. I forgot that this was coming out, but it's pretty cool release.

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  2. Personally, I'm holding out for the physical release. It's kinda of lame that Capcom are spacing it so far apart from the digital.

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    Replies
    1. Hope you don't live in Europe and want the Switch version because that's been confirmed to be a code in a box release.

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    2. @4:18 am, I don't live in Europe but I heard about the code in a box for switch for them. That is a complete bs move by Capcom and I feel bad for the euro fans. I'm probably grabbing it for ps4 since that's where I have most of my fighters and retro arcade games.

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  3. If I remember correctly Mega Man, upon defeating Onslaught, is able to use one of Onslaught's attacks, but I forget if it's actually usable in the arcade version or if it's only on old console ports.

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  4. ehh emulators are better value if your using pc

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    1. ehhh not everyone has a PC.

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    2. Buy this collection and perhaps MVC 4 with another Mega Man character will appear. That is the point. Also this one is legal too with Phys edition, with rollback netcode. Ofc if this is not what you want you can skip it.

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    3. Piracy is Bad, Mkay?

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    4. @AnonymousSeptember 13, 2024 at 1:39 AM
      Buy used, if you must. I am not funding Disney if I have a choice.

      I'll stick to my PS3 copies.

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    5. @1:39 am, please don't tell me you honestly believe it when Capcom says if so and so collection sells well they will make a new game. They have used this scummy tactic so much in the past just to gain sales with no intentions of making a new game.

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    6. SF2:HF 360 = SFIV
      REmake HD = REmake 2
      DMC HD and 4SE = DMC5
      MvC2 HD = MvC3
      MML1 and MML2 = MM11

      There's definitely a precedent of side projects fueling or green lighting new projects. The only time that hasn't been honored was with Darkstalkers, but according to Sven, Dark Resurrection flopped.

      I understand that 11 came out in 2018, over 5 years ago, but Capcom has multiple projects in the pipeline. They all can't be Mega Man.

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    7. I'm inclined to let 'em cook.

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    8. @4:58 am, you go ahead and keep drinking that Capcom Kool aid, you are really grasping at straws here.

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    9. The sales of Street Fighter II' Hyper Fighting are unrelated with the release of Street Fighter IV. Street Fighter IV was greenlit in 2005:
      Determined to restore the SF dynasty to its rightful place atop the fighting-game pantheon, Ono was finally able to persuade his boss, Mega Man creator Keiji Inafune, to green-light the project in 2005. - Electronic Gaming Monthly Issue 224 (January 2008), page 64.

      Ono Yoshinori only said this:
      "If you look at Street Fighter II': Hyper Fighting on XBLA, it might not be the highest-quality product, but the fact that it sold so well despite that proves that a lot of people are still really into this series,” - Ibid 63
      All the sales did was inspire Yoshinori more, but the project was already approved. Comparing release dates, it makes more sense for development to take 3 years since 2005 rather than 2 since 2006:
      SF II': HF XBL - 08/02/2006
      SF IV - 07/18/2008
      Source:
      https://www.vgchartz.com/game/17621/street-fighter-ii-hyper-fighting/?region=All

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    10. "REmake HD = REmake 2"
      While the Resident Evil Wiki tells of the following:
      As a result of the title's success, a subsequent remaster of Resident Evil 0 was announced, as well as a remake of Resident Evil 2, the latter of which released to widespread critical and financial acclaim in early 2019.
      There are no sources that the sales of the HD remaster of the remake of Resident Evil led to the approval of the remake of Resident Evil 2.

      Brett Brelston, ex-employee of Capcom, wrote in his Capcom-Unity blog on April 24 of 2015 that the remaster surpassed one million sales worldwide. A month later on May 26 of 2015, a video is uploaded to Youtube announcing both that the remaster has been enjoyed by one million out there and that they have a new project in the works, a remaster of Resident Evil 0 implying that it was thanks to the sales of the original game's remaster. On August 12 of 2015, another video uploaded to Youtube has Hirabayashi Yoshiaki, a Producer from Capcom R&D Division 1, announcing that the Resident Evil 2 Remake project has been approved for development, but with no mention of any relation to the sales of Resident Evil HD Remaster. You won't find any sources from Capcom itself making any statement regarding the relation between the sales of Resident Evil HD Remaster and the approval of Resident Evil 2 Remake(which technically the final version isn't a remake, but its own thing entirely). There could've been some relation, but trying to pass it off as objective truth is irresponsible.

      Sources in an ordered timeline:
      https://web.archive.org/web/20150531015932/http://www.capcom-unity.com/brelston/blog/2015/04/23/resident-evil-remaster-breaks-one-million-units-worldwide
      https://www.youtube.com/watch?v=RRtJBaQ9tow
      https://www.youtube.com/watch?v=ZcW6W-xVl-8
      https://www.youtube.com/watch?v=JqAVdqh91eA First Trailer
      https://web.archive.org/web/20230505161549/pophorror.com/e3-2018-resident-evil-2-remake-trailer-announcement/

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    11. "DMC HD and 4SE = DMC5"
      It's funny how even the Wikipedia article echoes this fallacy, but the source itself tells the opposite:
      "-Something I read, and I wanted to confirm with you, is there a survey within the game for fans, which will help determine the future of the franchise?"

      "-I think it's a bit of a misunderstanding. At the time of Devil May Cry 4, I spoke to an interviewer in Japan and I had given a message to the fans at the end of the interview saying "Let us know what you want to see in the future of DMC." I spoke to the same guy this time around for the special edition and I kind of just made an off-the-cuff comment along the lines of, "We're always listening to your feedback, please buy the special edition." So I think the fans with internet have taken that there is a literal survey somewhere with check boxes that will feed into a future game, but it was just a general comment on my part saying that Capcom values fan feedback."

      "-Because that headline read as the future of the franchise is dependent on this, and that's not the case, is that correct?"

      "-No, I have never said anything along the lines of holding anything in the future hostage to sales of this title."

      Source:
      https://www.gamespot.com/articles/devil-may-crys-future-isnt-tied-to-how-well-devil-/1100-6428432/

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    12. "MvC2 HD = MvC3"
      No idea where that even came from. The available sources say nothing like it:
      For 10 years, fans have waited for a sequel to Marvel Vs. Capcom 2, a 3-on-3 fighter that continues to draw large crowds at fighting game tournaments. But because Capcom couldn't retain the Marvel license (due to legal conflicts over copyrights), the series was placed on hiatus. Capcom, though, managed to score back the license, and has been developing MvC3 for quite some time. "We started working on [MvsC3] midsummer 2008 -- it's been a while," says producer Ryota Niitsuma, whose recent work includes Tatsunoko vs. Capcom -- which happens to be a 2-on-2 fighter starring characters from Capcom and Tatsunoko (a Japanese animation house). "As for contract and legal issues, we started way before then."

      Source:
      https://web.archive.org/web/20151123120939/http://www.1up.com/previews/capcom-finally-unveils-marvel-capcom

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    13. "MML1 and MML2 = MM11"
      That isn't completely true but it isn't completely false either. It was implied that the sales of Legacy 1 showcased that there were significant numbers of fans that led to the greenlight of 11. By the time of Legacy 2, the project was already obviously approved due to the 11 concept art included in the gallery:
      “What was really nice was, when we released Mega Man Legacy Collection, it did really well,” Tsuchiya told me. “It had 1 million sales worldwide. It was very much a way of numerically showcasing, to people internally, that there is a strong fan base. There are people waiting for a new Mega Man game. We were able to show that with those numbers. We wouldn’t have been able to do that without our fans. I’m very thankful to our fan base.”

      Source:
      https://web.archive.org/web/20181002102431/https://venturebeat.com/2018/06/13/the-retrobeat-mega-man-11-interview-e3/

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    14. And that's 5/5. The precedent cope cooking is RAW!

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    15. Those who said emulator? Please don't be proud and saying aloud about pirating something. You guys are the reason why emu got shot down one by one. And saying BS about sales of collection dont affect new game... total sales allow Capcom to gauge what the demand for the titles. Each company always try to play safe. More sales, easier green light from higher ups. Information is the key, just demanding but not buying any? That is what company want to avoid. Company might be greedy but they also have a bit of logic about business. If the survey do not match the sales pretty much bye bye, dead franchise.

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    16. Buying used doesn't give a company sales, either. Getting mad at people for using emulators and not accepting it's just a risk a developer team takes when making it is stupid.

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    17. @9:02

      Huh? If anything, it’s the successful games/companies that go on crusades against fan games/emulators. Nintendo will nuke any new fan game remotely close to a new game from them in the same series, and makes emulator/rom site take downs practically an annual occurance. Hell, they’re currently suing Palworld devs for *patent infringement.* Legal action from these companies isn’t cheap, and it’s the first resort, not the last. Capcom didn’t take Mega Man Unlimited to court when it was called Mega Man 10 and they got screenshots mixed up. SEGA didn’t do anything about rampant piracy when the Dreamcast was dying.

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    18. They have the copyright since fan games is pretty much in greyzone. Nintendo is one weird thing when it comes to fan games but look at Touhoumon. Also Capcom did at least stop the RE2 "HD fan remaster". In case of palworld, that is the harshness of gameplay copyright in Japan and Konami is suing Cygames for that. Back to piracy, you are saying pretty much trying to justify piracy. I am fine for old console such like gba since I hate subscription based model instead being able to buy but I am not saying everything is fine to be pirated. Also you think small companies are happy having their game being pirated? Of course not. Also I am talking about greenlighted game. More sales higher chance. 0 sales due to piracy, no greenlight. It is a simple if there is demand there is a product. But if they release the product and nobody buying why should they make another one. And after that they will be wondering "hm, why no new games?" "Why there is only new gacha games coming out" whining like idiot.

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    19. >Believing piracy makes a dent on sales
      >In the current year
      >0 sales due to piracy ever happening in the history of commerce
      >Piracy leads to gacha games somehow
      Those are the funniest mental gymnastics yet.

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    20. >I know whay you think, those who pirate the games never intended to buy the games. Not really, if a game is on sale, even some of people who I know prefer buying it instead.
      >Thanks for drm then(I hate drm though)
      > 0 sales might be hyperbole but declining sales that discouraging company to make another games is still the point.
      > While not direct leading to it also a win win situation for them. Making either a must always online games, or even a gacha games and loot boxes. Also you did not deny that less sales means no games being made.
      > Justifiying stealing like piracy makes you the entire circus not just a clown.
      Funny eh? A mentality of "eh, it is only me prob who pirate the games, it is fine" and being proud ? That is even funnier. It just like those some people who shoplifted as it was a normal thing to do and proud of it.

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    21. For me, you can emulate whatever you want. But please do not be proud and so encouraging as if it is a justice and righteous thing to do. You make yourself looks like an idiot and jerks.

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    22. @Saito

      IDK, I feel pretty proud for emulating Nintendo, because fuck Nintendo. Though it’s worth noting that it’s very possible to emulate without piracy, especially with disc games. And emulation isn’t just about piracy, but making the games work, run, and look better than original hardware. That’s what “emulate” literally means. Not to mention the cases with abandonware, where either scalpers receive money or no one. Even if they rereleased, say, Monster Tale on DS, I doubt the original devs would see a cent of that revenue.

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    23. @Jark Spore
      I do see your point of that one.I did emulate Legends 2 with enhanced graphics and it looks so much better. But I just hope somebody not boasting that much using pirated rom to emulate. For me, emulation like that or old games that is not re released for a long time is fair. Not all person is damn rich for buying old games with inflated price. But please jusy don't boast around and make those company crack the rom website one by one.

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    24. @12:12 AM
      >Unintentionally gives an argument in favor of piracy
      >Pirates will pay because of Drm somehow rather than not buy at all
      >I-It w-was h-hyperbole
      >People that didn't want to pay somehow will pay for gatcha, lootboxes, always online games
      >Unironically believing piracy is stealing
      You're an entire clown world.

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    25. > Not reading my full reply and jump to conclusion.
      >I don't even understand your point
      > Doesn't even stating your point
      > You probably underestimate those gambling stuff.
      > It is stealing. No wonder you are trying to justify yourself.
      The moment I see that last point, I realize you are pretty similar to what I say about shoplifting. And you can only reply me "entire clown world" is just the lamest comeback I have ever seen. Are you perhaps still a kid or never have learned at school? No wonder your reply make less sense. Oh perhaps you are grown man with child mentality? Even a troll give better reply and argument than that.

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    26. Cool projection bro

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    27. >Can't prove how it is stealing

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    28. >Doesn't even understand his own reply
      >Can't even keep up with the conversation
      >Either straight up doesn't understand mockery for backing down and is indeed that stupid or pretending
      >Piracy somehow justifies companies putting gambling mechanics in their games
      >Couldn't even refute a single thing
      Pathetic.

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    29. Can you two stop greenquoting outside of 4chan?

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    30. This conversation became really stupid all of a sudden...

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  5. As a note, Capcom Fighting Collection 2 doesn't contain any direct Mega Man references, as SvC Chaos ended up released on its own instead.

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    1. Mega Man's buster is in Powerstone 2.

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    2. Another word of warning about fighting collection 2, it's been revealed that Capcom is going to censor all of the games in that collection.

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  6. sonic the hedgehog is better than mega man

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    1. What is bro happing bout!? 💀💀💀

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    2. In what universe is this true? And what are you doing here if you want to worship Sonic? I like Sonic myself but he's had so many mediocre games, at least minus x6,x7 Mega Man has been pretty consistent with good games when the series used to regularly get releases. Can you say the same about Sonic? No.

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    3. HEY WAIT MINUTE WHO'S THE THIRD MEGATRON X???

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    4. Your Doppelgänger.

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    5. You know what it means when you see a doppelganger, don't you? >:3

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    6. Eat them and absorb their power to become 2 times as strong?

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