Alongside the release date, Prof. 9 also unveiled a slew of additional features and enhancements aimed at making these the definitive versions of the games! These include the addition of Buster MAX Mode, mirroring its functionality in Battle Network Legacy Collection, as well as the inclusion of extra Battle Chips and Folders. Moreover, animated Cyber World backgrounds and Online Ranked Battles have been incorporated, though availability at the time of release can't be guaranteed. You can find a more detailed rundown of these features here.
I'll provide an update when May 25th rolls around in case you forget. But hey, exciting stuff! Did you ever think we'd actually get to play these games in English after all this time?
Source: Rockman EXE Zone
I can't wait! Thanks for posting it!
ReplyDeleteWill these 2 new megaman games be for nintendo switch
ReplyDeleteNo. These are newly-translated, old mobile games that never released outside Japan. You'll be able to emulate them on PC.
DeleteDo we know which games they take place between?
ReplyDeleteNot really, just fan theories that's based on individual head-canon: I myself previously mentioned setting them between Episodes 5 & 6, but I could see the fan-translation make a passing reference to previous places or bosses from other entries.
DeletePhantom of the Network is most likely after BN3, while Legend of the Network can be assumed to be before BN6. Legend of the Network also runs on assuming both BN4 Red Sun and Blue Moon happens (which to be fair was just a game about Lan and MegaMan.EXE entering different tournaments, so you can just say all of them happened before the end of the game), seeing as Lan knows both Lan knows both Shuko and Raika in that game, which wouldn't be possible other wise.
DeleteWHOOHOO!!! If the date is accurate then this will land on my B-Day!
ReplyDeleteHell yeah!
ReplyDeleteBig W for the Mega Man community. I'll let my brother know.
ReplyDeleteIs there any emulator for mobile? I really want to try to play this game
ReplyDelete