Friday, November 8, 2019

Mega Man X Legacy Collection 1+2 at 1.4M Units, MMLC1+2 at 2M, Says Tsuchiya


Hot on the heel's of yesterdays' news that Mega Man 11 sold a million copies, Mega Man franchise producer Kazuhiro Tsuchiya took to Twitter to share updated sales figures for Mega Man X Legacy Collection 1&2 and Mega Man Legacy Collection 1&2.

"Mega Man 11 shipped 1 million units worldwide," declared Tsuchiya. "And ... MMX Legacy Collection 1&2 total reached 1.4M units, MM Legacy Collection 1&2 total shipment is 2M units. Thanks for your awesome support! May the Blue Bomber be with you."

As one can expect, support and words of congratulations from fans and Capcom staff poured in. The whole thread is worth a read. It'll make your blue bomber heartstrings sing!

Now, it is worth pointing out that, at the time of this writing, Mega Man X Legacy Collection 1+2 and Mega Man Legacy Collection 1+2 do not appear on Capcom's Platinum Titles despite moving 1.4 million units and 2 million units, respectively. Tsuchiya hasn't commented on it yet, but speculations suggests that the collections are being considered separate SKUs.

The X Legacy Collection was sold separately in some territories (as Rockman X Collection 1 and Rockman X Collection 2) and therefore the 1.4 million units is a *combination* of the two. It's a similar situation with Mega Man Legacy Collection 1+2. We know for a fact that, as of September 2019, Mega Man Legacy Collection 1 sold 1.1 million units. Legacy Collection 2, meanwhile, didn't come close but together with MMLC1, the cumulative figure is 2 million units.

Phew! Okay. That was a lot of numbers. tl;dr, Mega Man is doing very, very well and all of this bodes well for the future. Good job everyone!

Source: KazuhiroTsuchiya

25 comments:

  1. YEAH!!!! This is awesome!!! ��

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  2. I bought all of these games in one purchase bundle, it is great. Very good value.

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  3. This is great to hear. I expected the numbers to be good, but this good? This is more than enough evidence that the love of Mega Man is greater than ever. Please let there be a Mega Man X9 in the not too distant future (hah).

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    1. i really think X9 will be next. After the MMX collections.

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  4. I would want a Legends collection as well, but its just the two games...

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    1. Three games including The Misadventures of Tron Bonne

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    2. i don't know if it's as easy to put out a collection for 3d game. compared to the side-scrolling platformer, 3d graphics from that time tend to age, so editor usually straight-up remake the game when they want to introduce new peoples to them.

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    3. Three, actually.

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  5. This comment has been removed by the author.

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  6. Remember when the fans said that no one wanted to buy another collection of ports and that Capcom was just being lazy?

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    1. Remember when fans were told Megaman doesn't sell as justification for serious brand mismanagement?

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    2. Remember when the series didn't sell that well then fans took it for granted, then when hit with that reality complained about all sorts of reasons why, then a bunch of games got canned and the series was put on the back burner for a while making people appreciate what they had, then some collections released and sold millions of units reinvigorating the series, then fans pretended that it always sold millions but it was just fully always big bad Capcom's fault for anything negative as revisionist history?

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    3. everyone has it's fault in it. in aditions of the fans taking it for granted, there was that period where capcom barely advertised the franchise and just expected it to sell on it's own. and probably severals dozen of reasons, lots of factors go in determining if something work nowadays and trying to find one single reason is futile. Now is not the time to be arguing about it, we have good news, let's rejoice about it. Hope that Capcom has learned from the past, do the same on our side and keep supporting Mega Man.

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    4. @AnonymousNovember 11, 2019 at 3:04 PM

      The series didn't sell well because it was mismanaged.

      Fans didn't take anything "for granted." Capcom made games people didn't want and let quality slip after a long history of poor promotion and over saturating the market.

      People bought these collections and 11 to show there was still a market for it despite all that, not because of it. That and Smash likely helped too.

      So forget 'revisionist history,' why don't you focus on not making up narratives and straw man arguments here and now?

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    5. @9:22 AM: Oh yeah I remember the absurd poor, advertising/quality and over saturation excuses. Good times. FYI adding things like straw man at the ends of diatribes doesn't actually refute an entirely relevant statement, some might say that in itself is a straw man...

      @4:26 AM "we have good news, let's rejoice about it." "keep supporting Mega Man."

      I always do those things. I don't know what would lead you to believe otherwise.

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    6. What is all this nonsense about fans taking things for granted?

      They pumped out so many games without advertising them because they kept selling, not caring about actually promoting the games to grow the audience or that they were over saturating the market. They just kept pumping them out because people kept buying them. They took their audience for granted if anything.

      They just ran out of luck when they strayed too far from what people wanted (see also: Starforce and ZX, though in the latters case, lack of promotion really hurt it as hardly anyone knew those games existed.) and decided that meant nobody wanted any more Megaman games full stop.

      I don't know what it is about Mega Man specifically that makes people not want to hold Capcom accountable. Nobody blames Dead Rising fans for the poor sales of 4, because they made a game nobody was asking for. Meanwhile all Megaman fans get thrown under the bus because people who liked Megaman Classic, or X or Zero didn't care for the gameplay of something as different as Starforce.

      I'm glad things have turned around for the franchise now, but we shouldn't just ignore the ways it was mismanaged or the things that nearly buried it are just going to happen all over again.

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    7. AnonymousNovember 12, 2019 at 1:13 PM

      So legitimate reasons for stagnating sales don't mean anything to you because "reasons" and whatever you say is fact? It doesn't seem like you're arguing in good faith.

      I don't even know what you're trying to say. Do you want me to say something along the lines of "Capcom isn't responsible at all for the handling of its own franchise and is completely infallible. Anything and everything wrong with the series is the fault of the fans" or something to that effect?

      Why do you want to dismiss things like over saturation and Capcom's mediocre marketing of the series as just "excuses" when they are things that legitimately hurt franchise sales? Not just Megaman at that.

      The franchise has a history of, in Capcom's own words "strong sales" throughout the Classic, X, Zero, and Battle Network series. I'm not saying they had a bunch of million sellers, but they sold well and could have absolutely sold better if they had been treated a bit better. Do you disagree?

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    8. I will admit that perhaps Capcom could have done better in the realm of advertising, but you really can't just solely pin the whole thing pin them; this is a two-way street; it is quite possible, you know, that many DID in fact take the series for granted. I think Capcom's advertising department is really only partly to blame; I think perhaps it may have even led many fans TO take it for granted, and then when you have other major gaming titles being released that pulls fans away from Mega Man's limelight and people tend to forget about it. But I honestly sense that Capcom is at least making an effort now, so I wouldn't just go and pile it all on them, y'all.

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    9. @AnonymousNovember 13, 2019 at 4:15 PM

      I mean, I suppose in theory fans could have taken it for granted, but I don't really understand how that works in this context. Could you explain why you think that way? I don't really see how the advertising, or lack thereof, could lead to fans taking a series for granted.

      No matter what way I try to think of it, the problem that comes to mind first and foremost if that Capcom over saturated the market, which is not the fault of the fans.

      I should clarify, I'm not trying to pile on Capcom by any means. I'm glad they're doing things with the series again. I just want to identify the mistakes they made and hold them accountable so we can call them out on it if it looks like they are going to start repeating the mistakes. I'm tired of fans constantly being thrown under the bus for stuff like this, and seeing a comment that tried to frame it like fans were in the wrong for some of them being critical of a release, instead of praising them for putting their money where their mouths were, despite the fact that plenty of them already owned the games in the Legacy Collection to show their support, it irritated me.

      Fans deserve a ton of praise for their showing of support, and have for a long time in my opinion. That doesn't have to come at the expense of Capcom, I'm just tired of seeing fans thrown under the bus and that comment rubbed me the wrong way. I apologize if it came across like I was trying to put down Capcom for anything other than what the original comment seemed to be implying.

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    10. @ Anonymous November 15, 2019

      Perhaps I wasn't clear in my meaning earlier; I don't wish to rub anyone the wrong way. I don't mean to imply that the fans are completely at fault, nor Capcom; I merely meant to say that perhaps lack of proper advertising may have caused a lull in the zeal of Mega Man fans, perhaps causing some folks to forget what an amazing and worthy franchise it really is, especially compared to so many others. Forgive me if I didn't make sense or spoke out of line; I wish to be on good terms with everybody. :)

      I, too, appreciate very much the recent fan response towards the Classic and X Legacy Collections; it thrills me to see so much enthusiasm lately, and I hope this Mega Man fire will keep going strong! I wasn't in any way trying to put them down for that; I was talking about before these recent collections were released, when it seemed that no one on the face of the earth even knew these wonderful games existed. Now fans are coming out of the woodwork, and for that I am truly grateful and amazed!

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    11. @AnonymousNovember 16, 2019 at 10:44 PM

      It's alright. Like I mentioned, there are certain perceptions that really rub me the wrong way, so sometimes I get heated faster than I should when discussing them. I apologize for that. I do think that supposed lull you mentioned were caused by a number of factors, but they are essentially all Capcom's responsibility, so while we may disagree a bit there, I can appreciate what you're trying to say and why.

      I think a part of the problem the franchise had was that Capcom strayed a bit too far for too long from what was already proven successful. In a way it's admirable that they were so experimental and gave us some games that we might not have gotten otherwise even if they weren't commercially successful. But they seemed to forget for a while that Classic, X, Battle Network and Zero were all successful for so long for a reason. They seem to be relearning that now as fans are responding in kind. At least that's how it feels to me.

      Not only that, but this could open up a door for more fans since they are doing things like packaging a series that did suffer from poor promotion like ZX with something that was widely successful like the Zero series. Maybe help bridge some gaps.

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  7. Of Course it's awesome and Rock won! Capcom, you should be studying for the future...

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  8. I am quite happy with this news. I'm getting optimistic about December, even though it might be early.

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  9. A compilation is the best selling game in the series.

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    1. I don't think that's too surprising though, right?

      Between things like Mega Man appearing in Smash, fans wanting to show their support for the series, and gaming in general being bigger than ever, I think it makes sense that the first release since all the down time the franchise had would be the biggest.

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