Wednesday, February 14, 2018

Mega Man X Legacy Collection 1 & 2 Rated by Australian Classification Board



Back in December, Capcom announced plans to port every numbered Mega Man X game to Nintendo Switch, PlayStation 4, Xbox One and PC. They did not, however, specify the release format. While those details have yet to be officially announced, new ratings for a Mega Man X Legacy Collection and Mega Man X Legacy Collection 2 from Australian Classification Board seem to suggest X1~X8 will be split between two compilations.

At this time, it's difficult to say if these two separate collections will share the same release date, how much they'll cost, or if they'll be available physically, digital or both. There's quite a bit we still don't know! Of course, all of this is contingent on an official announcement from Capcom. With these ratings out in the wild, though, we may not have to wait too long!

More news on this topic as it comes. Stay tuned! (Source: Gematsu)

49 comments:

  1. I REALLY hope this leads to an X9, Also, this would be a LOT more exciting if we were guaranteed the Japanese opening and ending songs for the later 5 games, and both versions of X3, but we all know how this is gonna go, lol...

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    1. id settle for 100% less guns n roses...

      but a better translation and dub would be swell.

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  2. Not shocked. These are complex games to port.

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  3. Well, having two collection games is better than having to buy them all individually. I know there's no chance I would have bought X6 & X7 on their own.

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    1. Now you have to buy a decent pack with X1to4 in it, and a shitty pack that has both X5to7 on it, X8 being the only saving grace

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  4. Honestly this is just greedy they can port all eight games on to one blu ray disc and one switch cartridge and sell it for $40. It may not be easy but making games is not supposed to be easy .
    You put hard work into your product and you reap the rewards from the sales. When you make your job "easier" by selling it separately like this you can't complain when it doesn't sell well and people call you out on making a "cashgrab". The only way I can see this working is if the digital versions release first like this with two collections for $20 and then a complete collection releases later for $40 like resident evil revelations collection with a disc/cartridge and digital code.

    The only reason why I don't agree with this is because the street fighter 30th anniversary collection has twelve games in one. Sure it may not have two ps2 games in it but honestly if two ps2 games was the deciding factor for this kind of release then I guess capcom must really not want our money.
    Like I said before I know it is not easy to port games but I want to pay the devs for their hard work. Not for cutting corners to please the corporate higher ups in the suits but at the same time it is the corporate higher ups in the suits that decide everything sometimes not the devs so I can't blame the devs all the time.

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    1. It probably has to do with them including both English Mega Man & Japanese Rockman versions. With Street Fighter, they are only including the American arcade versions of those games and Japan is getting that release as well under "International" (hence the complaints from JP fans and Hideki Kamiya back in late December) meanwhile Mega Man had both versions included for the two previous collections so including the JP versions for X would add them up to 16 games (or 18 games if they were to include both SNES & PS1 versions of X3).

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    2. capcom puts esports first and foremost.

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    3. That does make sense so we will have to wait and see if that is that the route they are choosing to go. The 3ds versions got the JP versions first but the console versions got them later as a update. I personally would prefer to have it as a update so they can focus on putting all the games in one disc/cartidge rather then get English and Japanese versions at launch and have to buy more then one copy of what didn't need to be split in the first place.

      Another thing to note is capcom with digital eclipse is promising "arcade perfect" ports of ALL of the street fighter games.
      Which something that is one of the most sought after ways to play a arcade game so much that if arcade fans were given the option between half life 3 or a arcade perfect version of a game. They would choose the arcade perfect port despite the hype that half life 3 would have gotten. The collection is not out yet so we can't judge if they are arcade perfect or not but if they are able to port twelve arcade games perfectly then I don't see the struggle the devs of mega man legacy collection 1 had with the nes games or more importantly the struggles they had with getting mega man 5 running smoothly without making people have to play rock man 5 to play it "perfectly" when it released. Like I said before I know porting games and making games is not easy but as a dev you have to look at what is best for the player.

      I see it like this, you can give the player both US and JP versions of a game but because of that you had to sacrifice having the rest of the games and possibly the performance of the games in collection so you split into two collections and release the. You make a bit of money and then walk away with another half baked collection that sold decently. Or you can take your time port/emulate each US version of the games as perfectly at you can get it. Release it with all eight games and then once it sells well enough add JP versions later.
      I do not agree with how street fighter 30th anniversary collection is releasing in Japan. I think they should have delayed it until after the US version releases and make sure everything works perfectly enough and sells well enough so that way later on they can make and release the JP version in Japan and make it a free update for everyone else.
      It's a win win scenario for capcom and the fans but the reality is they are not going to do that.

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    4. "capcom puts esports first and foremost." That is so true it is not even funny street fighter v had an unfinished release just to get to the esports scene fast. The back of the original release's cover even talks about capcom cup instead of focusing on the features of the game. Don't even get me started on how marvel vs capcom infinite had the budget of the dlc of sfv. It was so bad content wise that not even evo 2018 is getting it as a playable game even though it hasn't been released for a year. That should show people what happens when you mess with your fan base.

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  5. More poor financial judgement on Capcom's part.
    Expect Collection 1 (MMX 1-4, I assmue) to sell ten times as well as Collection 2 (MMX5-8).
    Maybe they should have thrown in Command Mission to sweeten the deal.

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    1. be funny if the 2nd game sold more.

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  6. So we're gonna break the X collection into X-X4, being the games a vast majority of people are gonna buy and then X5-X8? The games everyone ignores...

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    1. i think the only reason why they make this is to give a easy access to all the games to eventual newcomers to the serie/franchise. and since they haven't a opinion on x-6 7 8 yet, they have as much chance to buy them.

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  7. Glad they're getting collections and not digital releases. No surprise their splitting them up, unfortunately making the second one a pretty weak package with X6 and X7 in there... but a port of X8 is worth it alone.

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  8. If this happens, and considering each collection as having 4 games, then Collection 1 will easily oversell 2. Everyone knows X1-3 from the SNES, and X4 is considered by many the best in the series. X5 has a big following, but everyone hates X6 and especially X7. X8 sadly isn't very well known, despite being a very good game. So Collection 2 would only have X5 as a selling factor.
    But if both collections release around the same time, then I hope Capcom makes a special sale format, at least for the year, where instead of getting them U$40 each, you can buy both for U$ 60

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    1. Everyone but ME, I love X6 and to me is the best X Series game, no doubts, X8 is a great game too, I guess the first collection may be X1-X6 because it would be dumb to port the PS1 games in different collections, but since the classic series Collection 2 had some games aside 8-10, I guess it's possible that they may port some other X series spin-offs.

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    2. Hey, I like X6 as well but doing this is still a slap to the face of mega man fans who want play all eight X games.

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    3. i'm fine with x6, too. not my fav of the serie but i like it.
      and i think they'll do x1-5 in one, and x6-8 in the other, even if it split the ps1 games.

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    4. It's not a slap in the face at all. It's just the same thing they did with the last two legacy collections.

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    5. "Everyone hates X6" You don't speak for us.

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    6. I’ll take X6 over X5 any day

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    7. i actually like x6, with the exception of the museum bgm which hurts my brain.

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    8. Jesus, why does everyone dislike X5 so much? X6 was awful and poorly programmed as all hell, and yet it gets more praise than X5? I wish I could get rid of my copy of X6 already.

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    9. They need to fix the Maverick names in X5, and I'd be happy if they just cut High Max out of X6 altogether.

      And nobody really needs Dynamo...

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    10. X5 was a half-assed finale that ended up getting overruled by X6, which at the very least had a better villain and a better soundtrack going for it.

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    11. X5 was a half-assed finale? Sorry Anon, X6 is the definition of half-assed. The soundtrack was far duller in comparison. And you think Gate was a better villain than Sigma? Seriously, Gate was an afterthought.

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    12. X6’s soundtrack is phenomenal! One of the best full game soundtracks in the entire X series & MM franchise as a whole. A solid amount of the tracks have some killler guitaring too. I swear the only weak track is Ground Scaravichs museum stage & maaaaaaaybe Rainy Turtloid Inami Temple.

      As for the X5 Maverick names, it did throw me off when I got that game at launch. I grew to kinda dig it though. Liked the GnR references & thought it was a neat touch/Easter egg to end the series with if it ended up being the final entry.

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  9. Not bad...my brother would swoon for this tho'. I'm not a fan of the MegaMan franchise..but for his sake I'll buy it for switch...or ps4....*sigh*�� But I dunno...wouldn't it be better for X9 and THEN do a compilation...? I dunno...that's what I think...anybody agree with me ?

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    1. Don't buy this for sake of "supporting the series" unless you are either a fan or like the way they are treating this release style. If capcom sees that this lazy effort does well they will not learn from their past mistakes and continue to release unfinished games like street fighter v and even resident evil 7 a little bit too and just "release the rest later" But if they see it doesn't sell well they will have to sit back and think about where they went wrong. Which at that point the will learn that trying to suck the wallets of your fans dry without putting any effort will lead to failure and they will have to start putting real effort into their games and ports to make well earned money instead of making a quick cash grab.
      This "release one half first then the rest later" attitude of making games is what is wrong with the gaming industry and if we keep rewarding them for a lazy effort like this they will continue to mess with the fan base and keep relasing unfinished games to make money because they know people will buy it.

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    2. no, the goal of the collection is to allow people to discover (or rediscover if need be), the serie, so it's better to make the collection before a eventual X9. so that people don't skip over it because they haven't played the 8 games before that. same as how they made sure to port Mega Man collection everywhere before 11.

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    3. No, I disagree. Go ahead and grab it. The point of the legacy collections is to (re)introduce people to the core Mega Man games across several platforms. They're doing the same here with the Mega Man X games. Both serve as great lead-ups to the new titles in the series; classic for MM11, and X for X9.

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  10. Just put Extreme 1 and 2 on them and they'll sell.

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  11. Well, guess I will get only the X1 to X4 collection, Capcom's greed again hurting the franchise, classic

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  12. From a business perspective... no, not really. Collections invigorate interest in a new game, not the other way around.

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  13. If you want X9, I wouldnt skimp on this collection. MMLC1 was the catalyst that helped justify MM11.

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    1. im getting them for trophies alone :)
      i really wanna replay most of them. x7 is not high on my list but will play it anyway.
      i wonder if there will be challenges?

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  14. It will be X1 - X6 on one collection. X7 - X8 , command mission, irregular hunter X, and both extreme games for the second collection.

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    1. if they where to include the xtremes and CM, should'nt it make more sense to have X1 to 4 and the two extreme on one, and x6 to 8 and command mission on the other?

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    2. it doesnt make sense to me to split x4 from 5 and 6.

      capcom isnt ginna surpise us with unannounced games. they never do.
      but if they did x1,2,3 and both extremes in 1 set, that would make sense.
      everything else in the 2nd.

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  15. i have theses games and the consoles to play them, but my little brother does not. so i'll buy them as a gift. that'll introduce him to MMX.

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  16. Hope they allow free camera control using the right stick for X7 during the 3D sections. That alone should improve the experience greatly.

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  17. If they actually bothered with the side games, they could help balance out the value of each collection a lot. X1-3, Xtreme 1 and 2, and MHX for the MMXLC1, X4-8 and CM for MMXLC2. I think MHX and CM would make more value sense if switched, but CM with the SNES and GB games would be strange. For just 8 games, I think one collection is more sensible, more so because like everyone else is saying, many will not buy X5-8.

    But heck, I also think they should port every game instead of cheaply emulating 1-6 and both Xtreme games, thus eliminating all slowdown (It's even possible now via all SNES9x Libretro cores, and works really well.) and sprite flicker, add saves to X1-3 (but keep passwords too), have one toggle for X3's SNES/PS1 OST and SFX and another on/off for the anime cutscenes, and add all the stuff they did for the first X collection but never added supposedly because of Inafune, that being remixed OST for X1 (likely to just be MHX's OST though) and X2, changed X5 Maverick names, and re-recorded English voice acting for X4 and X6. But oh well. ¯\_(ツ)_/¯

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  18. Come on a 2 parter? Still hyped.

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  19. After read the coments, I get many Jaxel vibes. Remember, the old X Collection incident?

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  20. Well, Protodude, just got word from a user on GameFAQs(haloeighteen) that the exact opposite may be true for the Nintendo Switch version of Mega Man Legacy Collection. The two collections look like they are going to be combined into one game card holding all ten Mega Man games, going by the ESRB rating that just recently popped up.

    Here's the link to a twitter post from Wario64:
    https://twitter.com/Wario64/status/964154251491491840

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    1. This article is about the X collection not MMLC

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  21. I know that, but I thought I'd let him know about the recent news, since it's somewhat relevant. Sorry if this was a bother.

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