Some of you may remember this image from seven years ago. These are two Capcom Japan engineers posing with the company's propriety MT Framework 2.0 tool-set. What's always been of interest to us, though, is the fully rendered Mega Man hiding behind the software's interface. The implications sparked immediate speculation.
When asked about the image, then-Capcom US Senior VP Christian Svensson said "as far as I'm aware, that's just some dude's desktop. There has never been an HD MT Framework MM game in development."
Svensson's statement made four years ago is only half true, though: that's not some dude's desktop.
Here he is again with additional effects:
This very 3D Mega Man appeared in a Game Watch MT Framework 2.0 feature in 2009. It completely flew under our radar, for one reason or another.
So, now that we have actually confirmation this wasn't "some dude's desktop", what exactly are we looking at? According to the Game Watch feature, the Mega Man model was created to test various effects and scenarios within MT Framework 2.0. Here's another test object with some heavy Robot Master-like proportions:
The Robot Master-like object wasn't seen again. Mega Man himself, however, resurfaced one year later with the onset of Mega Man Legends 3 Project, an MT Framework Mobile-powered title. Mega Man was used to test terrain within MML3's engine:
tl;dr this Mega Man model was a test object for MT Framework. However, I can't entirely rule out the possibility that, at one time, it was meant for something bigger. We know for certain Mega Man 9 nearly pursued 3D graphics. Maybe this little guy really did belong to early 3D MM9 tests? We may never know for sure, but it's defintely something interesting to think about.
Source: Game Watch | Capcom Unity
nice catch... on a side note, funny how this asset from 2009 is about on par quality-wise with beck in MN9.
ReplyDeleteMM looks alot better than Beck.
Deleteone day megaman will comeback
ReplyDeleteOh man. I hope so. I really hops so. I need Rockman/Megaman games! Sighing.
DeleteWow, look on how many times mega man could be next gen, but all of them wasted and cancelled,
ReplyDeleteGreat post !!!
That's cool. I like him! (aside from that sad frown that seems vaguely aware of the impending fall from Capcom's grace...)
ReplyDeleteI blame fanbase and his backslash attitude. I really wanna play Mega Man Universe.
ReplyDeleteYeah, I mean, I was 18 when all this problem with MML3 happened, and it was a fresh problem. I understand we were full salty back then, but now, this community sucks (aside from a couple of good-doers like protodude, Zan, Oakie, JKB, Apsel... you know, the people who try to keep this a fun thing).
DeleteYeah, it's really telling when something was trashed like Universe and now with the current stuff offered, people are changing their minds and say they want it back. In a few years, people are probably going to want Xover back. =/
DeleteYou know, considering it's now possible to rip 3DS games, I wonder when someone will check the contents from EX Troopers (which uses the MT Framework) to see if there is anything Mega Man related on it...
ReplyDeleteConsidering the low poly count and low resolution textures, I wouldn't be surprised if it really was made for the Wii.
ReplyDeleteba doom chisssh
Delete