A one Orengefox has graciously donated a debug version of Mega Man Battle Network 2 to Rockman Corner. The prototype represents the final retail version with one big difference: all the debug tools left are intact.
I'm still experimenting with it, but you can jump to any map or scene you want, view sprites and tiles, and fiddle around with various flags and parameters. Incidentally, this is the same debug version used to take screenshots for the game's NTSC/PAL instruction booklet.
It's our pleasure to publicly release this file to you for research and preservation purposes. You can find it by clicking on a certain green button. You know, like that one on the right side of the blog. Yeah, that guy.
Enjoy!
Hey, thanks a lot to both you and Orengebox. You guys are awesome.
ReplyDeleteThanks so much for this. A truly amazing find.
ReplyDeleteMega rock understands
DeleteYei more dumps!
ReplyDeleteHey Protodude any word on the Rockman X3 prototype dump?
Still coming. The CX4 chip is very finicky. We need to track down a Super Wild Card 2x
DeleteEasily, Battle Network is my top 10 Mega Man games.... ah prototype dump, maybe we can search the answer to the question, Why every chip in the game have the "*" code as available?
ReplyDeleteBecause having a * of every chip available makes it easier for the creators to test every chip faster without the code restrictions?
DeleteIndeed, it was pretty nice to play a little with this prototype.
ReplyDeleteThe beta and prototype games are fun to collected! Keep them coming!
ReplyDeleteI wished there was an EXE1 proto somewhere
ReplyDeleteGreat find! Here's hoping we find the Battle Network 1 prototype! It had some really interesting differences!
ReplyDelete