Watching the Day of Sigma the other day, I couldn't help but notice a few subtle differences in animation quality between the final film and footage featured in the promotional trailer.
My guess is that the original animators that did the promo quit, or something else happened to them that forbid Capsom from using their animation, so they had to get an entirely new team to do it.
Even before the game itself came out, I knew there was going to be changes. To be honest, X looked stupid in the promo close-up shot. Sigma, on the other hand, looks a lot cooler in the promo.
My guess would be the moving stills you see in the trailer were concept or something. I know I've seen design or concept art that looked better than the finished product but it's simply that they took more time on those shots than they were able to take on the entire production. Just a guess.
X looks much better on the Final on the 3rd picture than the promo but some of the scenes look so much better on the promo like the last picture than the final
Seriously, though, the promo is much more in line with the traditional stylings of the MMX series. I almost get the feeling that Capcom toned it up (rather than down) in order to 1) distinguish it from the older games and 2) to match it to current art trends, including the peppier Mega Man: Powered Up.
That stuff is concept art, story boards, test animation, etc. Stuff thrown together and put into motion for that promotional video.
The animation in Day of Sigma is gorgeous, clean, and well done. You don't see the same level of detail because now you're working on a frame by frame basis. No animation you see will have the kind of detail in those promotional shots, unless you have a HUUUUUUGE(!!!) budget.
So quit ragging on Capcom- I'm incredibly pleased we got a mini-movie at all.
I have always thought the same thing. The differences are clear and I thoroughly believe that the promo's art style fits the X series perfectly. It is rather dark and gritty, which is the world, the era of the X story. The final product is pretty much too colorful in comparison with the promo, of which the shading and effects are greatly honed. Even so, I was very pleased with The Day of Sigma either way. The promo's style would have been even better in my opinion, but it is what it is. MegaMan gets mixed about by Capcom way too much. All I hope for now is to see some Maverick Hunter X2 going on, along with a nifty little feature film as well!
If I remember right, rumor has it that the originals were just some brief clips that were going to be included in the Mega Man X Collection, before being stripped out and turned into a full-length animation for Maverick Hunter X.
I don't remember who said what in regards to this, so I'd keep to it as a rumor, but it matches with some other stuff which has been said about the two titles.
In 0:43 from the trailer, X appears under construction (possibly the scene with Dr. Light). He didn't appeared "opened" like this in the final version, did he?
Holy crap, X look so much cooler in the promo...
ReplyDeleteGarbage, Capcom! Why'd you change it??
My guess is that the original animators that did the promo quit, or something else happened to them that forbid Capsom from using their animation, so they had to get an entirely new team to do it.
ReplyDeleteEven before the game itself came out, I knew there was going to be changes. To be honest, X looked stupid in the promo close-up shot. Sigma, on the other hand, looks a lot cooler in the promo.
ReplyDeleteMy guess would be the moving stills you see in the trailer were concept or something. I know I've seen design or concept art that looked better than the finished product but it's simply that they took more time on those shots than they were able to take on the entire production. Just a guess.
ReplyDeleteX looks much better on the Final on the 3rd picture than the promo but some of the scenes look so much better on the promo like the last picture than the final
ReplyDeleteAlmost looks like Ruby Spears got ahold of the project!
ReplyDeleteI agree with 'C', it does look like Ruby Spears got ahold of it.
ReplyDeleteHardly. The final product is much better.
ReplyDeleteBy the way, Capcom didn't make the OVA. It was Xebec, responsible for the animation of the EXE/Ryusei anime.
This animation brought to you by
ReplyDeleteJAZWARES
Seriously, though, the promo is much more in line with the traditional stylings of the MMX series. I almost get the feeling that Capcom toned it up (rather than down) in order to 1) distinguish it from the older games and 2) to match it to current art trends, including the peppier Mega Man: Powered Up.
Promo trailer version is so much better. I hate you, capcom of usa.
ReplyDeleteWhat the hell does Capcom of USA got to do with this?
ReplyDeleteThat stuff is concept art, story boards, test animation, etc. Stuff thrown together and put into motion for that promotional video.
ReplyDeleteThe animation in Day of Sigma is gorgeous, clean, and well done. You don't see the same level of detail because now you're working on a frame by frame basis. No animation you see will have the kind of detail in those promotional shots, unless you have a HUUUUUUGE(!!!) budget.
So quit ragging on Capcom- I'm incredibly pleased we got a mini-movie at all.
Mini-movie? It was more like episode one for a new series that will now be left unfinished.
ReplyDeleteI have always thought the same thing. The differences are clear and I thoroughly believe that the promo's art style fits the X series perfectly. It is rather dark and gritty, which is the world, the era of the X story. The final product is pretty much too colorful in comparison with the promo, of which the shading and effects are greatly honed. Even so, I was very pleased with The Day of Sigma either way. The promo's style would have been even better in my opinion, but it is what it is. MegaMan gets mixed about by Capcom way too much. All I hope for now is to see some Maverick Hunter X2 going on, along with a nifty little feature film as well!
ReplyDeleteIf I remember right, rumor has it that the originals were just some brief clips that were going to be included in the Mega Man X Collection, before being stripped out and turned into a full-length animation for Maverick Hunter X.
ReplyDeleteI don't remember who said what in regards to this, so I'd keep to it as a rumor, but it matches with some other stuff which has been said about the two titles.
--LBD "Nytetrayn"
Not even an episode. It's what, 7 minutes long? :P
ReplyDeleteHow can you not think the promo version of X in the third frame is better than the final X? O_o
ReplyDeleteIn 0:43 from the trailer, X appears under construction (possibly the scene with Dr. Light). He didn't appeared "opened" like this in the final version, did he?
ReplyDeleteThe promo has that gritty old anime feel to it. Like ANime's from the mid to late 90's when they were still mostly entirely hand made.
ReplyDeleteThat promo X in the second shot looks awesome. He loos more like he should.
You people are hilarious.
ReplyDeleteThe Day of Sigma is almost half an hour long.
And yes, we do get a flashback of Dr. Light working on X. It's pretty interesting.
For those who seem to have OBVIOUSLY never watched it, go see Day of Sigma here:
http://www.youtube.com/watch?v=XOvk2pp8JwM&feature=channel_page
It pwns.
Gotta admit Sigma in the promo looked soooooooooooo much better
ReplyDelete