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Alright, time for me to take out my
Crystal Ball and make a few Rockman predictions. Will 2009 be as great
as 2008? Let's see:
1) More Downloadable GamesThis one is a given. With Capcom's
announcement to speed up their PSN support, there's no doubt we'll be seeing one or two of the PSX Rockman titles hitting PSN. As for the Virtual Console, we'll most likely see Rockman 4~6 scattered throughout '09, but what of Rockman X? I believe if Capcom were to create a new X series game this year (more on that in a moment), we'll definitely see the X series niche its way into the VC to build hype for the new title.
2) Rockman X9It's coming alright, hopefully this year. Demand for X9 is definitely there and Capcom is well aware of it. As for the possibility of it being
16-bit, I say it's a no go. The X series is well known for its technical progression, evolving its graphical engine with every console it appears on. Downgrading all the way back to it's 16-bit roots just doesn't feel all too right. I believe if an X9 came to be, it would utilize the under appreciated
Irregular Hunter X engine: it's not overly 3D nor is it too 2D: it's just right.
3) Co-existence of the Shooting Star Rockman and EXE series...Huh?After the less than stellar sales of the entire SSR series, Capcom might be looking to revitalize the EXE brand for the sake of printing money, regardless if the story is over or not. The SSR series however, won't completely disappear rather, we'll see a few measly cell phone titles (e.g "
Legend of the Network") and some SSR branded goods just too keep things alive.
Back to the EXE series prediction, if a new EXE was coming down the pipe, the
upcoming boss design contest might have something to do with it, or...
4) A Third Version of SSR3If the upcoming boss contest isn't related to a new EXE game, it may have something to do with a third SSR3 version with the character contest requiring readers to submit designs for a secret boss or something along those lines.
But, why a new version of SSR3? Isn't two enough? Well, as you may know, SSR3 is trailing behind its predecessors in sales, thus to recuperate any sort of financial loss, Capcom might release a third version with all sorts of bonus content and director's cut stuff; just enough material to garner some interest in purchasing the game a second (or third) time.